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Unity Ecosystem Manager 15.10 release is now GCA.  Ecosystem Manager is tightly integrated with Unity Director/Loader, Data Mover, Load utilities and BAR to achieve high availability and disaster prevention/recovery.  It is an integral part of the Unity Portfolio (Unity Director/Loader and Unity Data Mover) providing a holistic view of the entire Unified Data Architecture (UDA).  Ecosystem Manager can be deployed in single and multi-system UDA environment.


It’s 2 AM, and the Load Job required for the executives’ Monday morning briefing report failed… How are you notified? Ecosystem Manager provides advanced features that can alert and trigger automated corrective actions for such system events.

Unity Ecosystem Manager is part of the Teradata Unity portfolio of products supporting multi-system Teradata Environments.  While part of the Unity portfolio, it can also be leveraged as an event-driven system for efficient monitoring, alerting  and control of an entire analytic environment (Applications, Servers, Jobs, Tables) for a single Teradata, Aster or Hadoop system. 

The Analytical Ecosystem can be quite complex. It usually consists of multiple managed servers containing instances of databases, ETL servers, infrastructure services and application servers. Monitoring and managing applications in this environment can be a very challenging task. Knowing at any moment what is the state of your hardware, how your applications are doing, how many jobs have finished successfully, how many failed and why have they failed are the types of questions database administrators typically ask themselves. Now with the addition of Hadoop infrastructure components within an ecosystem, monitoring has become even harder. Unity Ecosystem Manager helps users to answer those questions and perform and necessary maintenance tasks.